It hits that sweet spot of difficulty where it's really difficult but not to the point of ridiculousness (like Souls games but.this is nothing like a Souls game). I believe this game was in early access for several years and I just beat it (in 2021) so the gameplay is incredibly balanced. In terms of roguelikes I've only played Returnal and this game. And yes, there is a tangible story you can follow in this game unlike most roguelikes. The story is surpisingly predictable and straight-forward but the characters, dialogue, music and voice-acting (what SuperGiant is known for) is top-notch. The whole point of this game is to die repeatedly and while that doesn't sound like fun, this game created a formula that I feel other roguelikes have been trying to do for years. I believe most people should beat this in about 20 - 30 runs but honestly, it kind of doesn't matter. The catch is, every time you die you get stronger and have a better chance of beating the game. A roguelike is a game where you try to beat the game in one run (you can beat this game in 30-minutes but more than likely won't do it in your first try). For those who don't know what this genre is, it's a roguelike.
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